BLOG POSTS
NOTE: I migrated the website from a different host to this one recently, which led to all the blog posts to break. They’re still readable, and I plan to fix them very soon, but keep in mind that currently they’re missing images, links and formatting.
POSTS
#13 Surreal scenes and recent progress
HiIt’s been a while since the last devlog, but development is moving along smoothly. Almost 80% of the game’s content has been created, which will then be followed by U
#12 Experiments with physics and new systems
Hello!The past few weeks I’ve been working on adding new locations, story bits and new systems to play with. I’ve been playing around with ideas to allow players to
#11 Restructuring, bug fixing and shoegazing
Hi!After taking a break for a few days, this week’s been witness to hardcore development! The first couple of days were spent on restructuring the game and creating most of the s
#10 Retrospective: A look back on ~1 year of development
Hi! This week, I’m taking a break from development in order to sort out the admin side of things. There isn’t much to show this week, so I thought would be gre
#9 How simple 2D lighting is being done using blend modes in Rainswept
As the name suggests, weather plays a major role in creating the atmosphere for Rainswept. It’s usually raining in Pineview (obviously) but there are times when the sun manag
#8 Hair physics!
Hello!There’s been a lot of progress made in recent days on the visual polish front, one of them being adding some life to one of the character’s hair! The animation for Rai
#7 Improved artwork for the motel scene – old vs new comparison!
One of the other things that received an improvement last week was the motel room that Detective Anderson lives in during his stay in Pineview. With the results of the experiments
#6 Experiments with patterns, gradients and color schemes
Hi!This week there’s been a bunch of work done in terms of more dialogue and story related stuff for the new scenes. At this moment, almost half the total amount of scenes ha
#5 Travel, a new monitor, and a lot of work!
Hi everyone Apologies for about 20 days of silence (jeez, time flies!) but I’d been travelling due to family commitments over the past week and a half. I did manage to get so
ABOUT FROSTWOOD INTERACTIVE
Frostwood Interactive is a one-man studio founded in 2017 by Armaan Sandhu with the goal of developing Rainswept. The studio strives to create cinematic, atmospheric single-player games that center around emotional and cathartic storytelling, capturing both the tragedies and beauty of life while aiming to move and emotionally impact players.