BLOG POSTS
NOTE: I migrated the website from a different host to this one recently, which led to all the blog posts to break. They’re still readable, and I plan to fix them very soon, but keep in mind that currently they’re missing images, links and formatting.
POSTS
#20 Updated speech bubbles, dialog boxes and diary.
Hi!These past few weeks I’ve spent most of my time creating the diary system and adding notes for it, but the most exciting news are the new speech bubbles! The biggest complaint
#19 Diary system, new NPCs and expanded Pineview locations!
Hi!These updates have become slightly less frequent, but that’s mostly because development work has me completely absorbed + there’s been a lot of non – show-able work do
#18 Building Pineview
Hello!Over the past couple of weeks, I’ve managed to finish up the remaining dialogues and scenes, and the core of the game is now essentially complete! As promised in the las
#17 Finishing up incomplete scenes. Also, I’m moving to a new place!
Hi!Been a LONG time since the last devlog, hasn’t it? After the Indiegogo campaign ended, it took me a while to reorient myself and get back to my old daily schedule of actually
Physical rewards now available – Tshirts, Mugs and Posters!
Hey everyone!Exciting news – physical rewards tiers are now available for the Indiegogo campaign! These include stickers, posters, mugs and T-shirts! Check out the campaign h
Indiegogo campaign is now LIVE + new trailer!
Hi everyone!I’m really excited to announce that the Indiegogo campaign for Rainswept is now live! Please consider supporting the game by following this link: https://igg.me/at/r
#16 Animated faces for dramatic cutscenes
Hi!This week I’ve got something cool to show you – the process that I’ve used for creating a couple of short cutscenes so far for Rainswept. Check it out! As you can see,
#15 Timelapse of a cloud being painted + some new screenshots
Hi there!I decided to record me painting a cloud that’ll be used in Rainswept. Also, I love painting clouds. Here’s a couple of new screenshots from the game. Can
#14 Interrogation room art – Old v/s new
Hi!It’s been a while since the last devlog, mainly because I’ve been working on the final scenes of the game. I wouldn’t want to show anything related to the clim
ABOUT FROSTWOOD INTERACTIVE
Frostwood Interactive is a one-man studio founded in 2017 by Armaan Sandhu with the goal of developing Rainswept. The studio strives to create cinematic, atmospheric single-player games that center around emotional and cathartic storytelling, capturing both the tragedies and beauty of life while aiming to move and emotionally impact players.