BLOG POSTS
NOTE: I migrated the website from a different host to this one recently, which led to all the blog posts to break. They’re still readable, and I plan to fix them very soon, but keep in mind that currently they’re missing images, links and formatting.
POSTS
#0 First devlog for Forgotten Fields!
Hi! Welcome to the first devlog for Forgotten Fields! During the development of Rainswept, I kept quite a regular and detailed record of development through posts like these (24
Beginning again
Hey everyone! Just an update to let you guys know that new things are being worked on, and that there should be more news in the coming weeks and months. For one, I’ve alread
Rainswept comes out on Gamejolt and itch.io on Feb 19!
Just a short announcement to let you know that Rainswept will also be available on the two websites mentioned above on 19 Feb! Here are the links to their store pages:itch.io:
Rainswept is OUT NOW!!
I’m a bit late in sharing this news here, but better late than never! 🙂 After two years of working on the game, Rainswept has finally been released and is now available on
Release date announcement + new trailer!
Hi everyone! I’m thrilled to announce that Rainswept will finally be out on PC and MAC on February the 1st! Here’s a teaser trailer –
#24 Quest tracker and mouse support
Hi! At the moment, I’m working with a QA company to find and fix bugs, and I’m also working on optimizing the game’s framerate. In the past couple of weeks, I’ve improved a
#23 Fixing bugs and bringing it all together
Hi!Having completed the previous tasks of polishing the game and implementing visual improvements, I’ve now started with one of the most important tasks – identifying an
#22 Polished visuals and other improvements
Hi!For the past couple of weeks, I’ve been working on improving the visuals of the game. Which, as you can see in the video of the market street, meant redrawing a lot of artw
#21 Time for testing, polishing and improving the game!
Hi!And finally, all pending tasks and missing parts have been completed! Now it’s on to bringing it all together, testing and improving everything as required.First, I’ll be
ABOUT FROSTWOOD INTERACTIVE
Frostwood Interactive is a one-man studio founded in 2017 by Armaan Sandhu with the goal of developing Rainswept. The studio strives to create cinematic, atmospheric single-player games that center around emotional and cathartic storytelling, capturing both the tragedies and beauty of life while aiming to move and emotionally impact players.